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Awards

Deutscher Entwicklerpreis 2008

Subsidy Award of the Judging Panel at the "Deutscher Entwicklerpreis 2008"

LARA Startup Award

LARA Start Up Award 2007 of the "Bayerisches Staatsministerium"

WARSTORY - Europe in Flames

Play our new browser MMO:
http://warstory.bigpoint.com/

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Chimera Entertainment celebrates its 5th anniversary PDF 

In the fall of 2006, the initiators of a student project formed the core of Chimera Entertainment – five years later, the nowadays medium-sized enterprise can already look back on a successful history.

Munich, 17.11.2011 – As students, Christian Kluckner and Alexander Kehr were working on ideas for the PC strategy game “Windchaser” in 2005. The concept was met with a highly positive response from industry and media representatives. For this reason, the team started searching for a publisher.

With the support of Hendrik Lesser and his company remote control productions, dtp Entertainment was found as publishing partner for “Windchaser”. This move led to the founding of Chimera Entertainment. Christian Kluckner, Alexander Kehr and Hendrik Lesser founded the company when work on the project started in 2006.

The production began in the Augsburgerstraße in Munich at the end of 2006 and lasted two years. Around ten people were working on the ambitious title until its release in spring 2008. The highly regarded release gave Chimera Entertainment its first recognition in the industry and their efforts were rewarded with the LARA Startup Award 2007 in the run-up to the release.

The team continued with morel success: Versions of “Train Your Brain With Dr. Kawashima” (BGG Entertainment) were built for PC and Mac with the, at the time, brand new Unity 3D Engine. Chimera Entertainment was one of the first studios in Europe using this technology and it is still using it for several projects. This was followed by several conversions of „memory®“ (Ravensburger Digital)and several console projects were started. Through this, Chimera Entertainment gained experience with online and multiplatform development, which is the core of the company today.

Another milestone of the company’s history was the release of its first browser MMO game “WARSTORY – Europe in Flames”, which launched in late summer in 2010. Since then, the game has been continuously refined by an especially assembled live team.  From summer 2011, the game has not only been playable in English, German and Russian language, but also in Thai. The title was launched in the Thai market with one of the biggest local online publishers.

In 2011, Chimera Entertainment achieved important successes at the iOS sector. In cooperation with the Regensburger publisher dreamfab, Chimera Entertainment developed the runner game “Demolition Dash” and the physics puzzler “Happy Hills” (both iOS), which have been downloaded over a half million times since their release.

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GAMESINFLAMES announces WARSTORY – Europe in Flames 2.0

Munich, Germany -- 22nd March 2011WARSTORY – Europe in Flames is a free-to-play, massively multiplayer online strategy game set during World War II, in which players command their own company and fight against the Wehrmacht in strategic real time battles in a race to be the first to free Berlin. Launched in September 2010, the unique browser-based game will soon receive a significant update packed with brand new content and features that competitive online strategy gamers are sure to appreciate: new daily bonuses, extended social features, new items and equipment, and even better rewards!


Played by thousands since its launch, WARSTORY – Europe in Flames offers cooperative gameplay on a grand scale -- every action you take influences events that ultimately decide the outcome of the war. As a Commander in the Western Alliance (US and UK forces) or the Soviet Forces, you manage a highly customizable company of soldiers with just one goal: to be the first to reach and liberate occupied Berlin. Build your company wisely with over 50 different units, engage in dynamic real-time battles, and join your friends to advance even faster towards your goal.

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Bigpoint MMO utilizes Microsoft Silverlight to bring unprecedented quality to browser-based gaming

Stylized Graphics and Strategic Gameplay Combine to Deliver Unique, Massively Multiplayer Online WWII Title

HAMBURG—September 21st, 2010—Bigpoint GmbH (http://www.bigpoint.com) – a worldwide leader in browser-based video games – today announced the global launch of WARSTORY - Europe in Flames, the world’s first massively multiplayer, browser-based video game powered by Microsoft Silverlight. Silverlight is a development platform that delivers applications with cutting-edge graphics and interactivity across multiple browsers, devices, and operating systems.

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Chimera Entertainment wins the German Game Developer Award 2008

Chimera Entertainment gewinnt Deutschen Entwicklerpreis 2008

The independent games developer based in Munich was given the sponsorship award by the jury.

Munich, 5th of December 2008 – Excellent videogames made in Bavaria: In the scope of the “Deutscher Entwicklerpreis”, the German Game Developer Award, a Munich games developer was awarded for the first time. The jury awarded the sponsorship award for innovative start-sps to Chimera Entertainment, who were nominated for their debut-title “Windchaser”.

The CEO Hendrik Lesser thinks that the success of his team is groundbreaking for games development in Bavaria:”With Chimera Entertainment we have proven that start-up companies can be successful right from university. With our studio, we want to provide talented newcomers to the games-branch with perspectives and to create a base for the growing games developer scene in Munich.

2007 Chimera Entertainment was already awarded with the LARA Start Up Award as innovative games developer by the Bavarian Ministry of State. Currently the team is working on different projects for PC and console.

"Chimera Entertainment gewinnt Deutschen Entwicklerpreis 2008" - Pressemitteilung als PDF herunterladen

 
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